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Fallout new vegas starting special
Fallout new vegas starting special






fallout new vegas starting special

Speech is a pretty good one to shove a few points into since it helps open up new quests. I tend to hit Science (hacking), Lockpicking, and Small Guns pretty hard. Just make sure you have the requirements for it if you're using it (Intense Training perk until you do).Īs for skills. The Mysterious Stranger (or whatever its called in Vegas) is a pretty good one to have, since you get random insta-kills during V.A.T.S. Just separate those in the "would be nice to have" and they "I need that" piles and focus on the needs first. Perks, I've been hitting stuff like Comprehension (increases points given by books and magazines) and Intense Training (lets you add a point to your S.P.E.C.I.A.L.s).

fallout new vegas starting special

I forget which one adds Action Points, but I can usually fire manually until I recharge, so I'm never that concerned with it. The more intelligence you get the more skill points you can spread around, while strength lets you carry more. I find Intelligence & Strength are the best S.P.E.C.I.A.L.s to focus on if you don't know what the hell you're doing. If you have the GOTY editions, you should be maxed out on most of the skills by game end and have a better understanding of how they all work. I'd almost recommend playing Fallout 3 first, because that game is so generous with skill points.








Fallout new vegas starting special